The whole idea fixes on a story at the sacrifice of traditional mechanics. That will not please a lot of people. The upgrade system is near useless, the driving is challenging, and the translations are downright comical at times.
Still, the uniqueness of the game has a lot of potentials to drag you in. Tokyo Xtreme Racer: 3, while different than your typical racer, isn't the most extreme game you'll play. Given that it's so narrative-heavy, it actually plays more relaxed.
Yes, it feels pretty broken in nearly every aspect of the game apart from the storyline. However, there is a charm to this game. It could easily pull any player in for a significant amount of time. It reminds me very much of Driver 3. It's a game that was not particularly good by analysis standards.
Otherwise TXR2 is just more of the same. Loads of unlicensed sports-car lookalikes take to the Tokyo freeways in order to run illegal races, make money, upgrade their cars and generally go as fast as possible. It's good fun. The graphics are much improved over the original too, especially the wonderful car models. Even if you never tried the first game, check this out.
Being an import-tuning enthusiast, I loved the realistic customization and street racing TXR2 offers. The cars and upgrades are true to their real-life models, and a high framerate and rich colors keep appearances clean while you race.
Unfortunately, the control is a bit sloppy, which really hurts during turns, and the pre-race autopilot will run your car onto an off-ramp and end the race--a bad thing if you spent 15 minutes tracking down a particular rival. I thought this was a really neat twist on racing and added a touch of life to the standard racer. Another cool part of this game is the ability to customize your car.
As you race, you accumulate money from the other racers and you can use this money to purchase upgrades to your car.
Eventually you can buy a whole new car if you choose. In the intro, I mentioned that it has customization on the level of Gran Turismo. While that might be a bit of a stretch, it is not too far off. You can upgrade everything from your engine to your muffler to your aerodynamics package. You can also make adjustments to steering, breaking, shocks, transmission ratio and more.
As you build your car, more options become available to you. This alone is the sole factor for longevity of this title. The last thing I want to say about this game before I get into what I did not like about it is that the Dreamcast controller lends itself perfectly to racing games. It is very natural and comfortable-feeling and I was able to pick this game up and start playing without any hesitation or learning curve.
Also along the line of control, they did a great job of making the cars control realistically. I was pretty impressed. Unfortunately, all is not well in Tokyo. First, the innovating part of this game actually becomes a bit of an annoyance after a while. The races can end so quickly that you will feel cheated. There are occasions that the races will extend out, but for the most part, they are over in around one to two minutes. So you drive around the city for five minutes looking for a race that lasts one minute.
It is really hard to get in the flow of the races with all the stopping and starting going on. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses.
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